Raid & Trade a new Post Apocalyptic game
  • Phobos
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    Re: Raid & Trade a new Post Apocalyptic game

    by Phobos » Wed Nov 05, 2014 4:25 pm

    Poll: Which person would you like to have on your side in a post-apocalyptic scenario?

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    The question is: Which person would you like to have on your side in a post-apocalyptic scenario?

    Join us on BoardGameGeek, choose your favorite Raid and Trade character and leave a comment. Why this one!

    Follow this link: http://www.boardgamegeek.com/thread/126 ... de-post-ap


  • Phobos
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    Re: Raid & Trade a new Post Apocalyptic game

    by Phobos » Wed Nov 12, 2014 2:55 pm

    Outpost is now available!

    If you want to collect Favor Points then Outpost is the place you must visit. The cost to enter Outpost is 5AP and when you get in, you can make several actions like test a new medicine or buy a Credit Disc. Both actions give you Favor Points and bring you closer to victory. Beware though since the other players can attack you and if they succeed then you must leave this place...

    increase your pledge level by $4 if you want to receive Outpost painted.

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    Pow! 3 New Quest cards

    Complete 3 Quest Cards, collect 20 AP, and you win the game. Each Quest requires 3 different conditions. Example: Spend 6AP, discard 2 Incident cards and Raid 2 Small Houses. You must meet the 3 different conditions and then you achieve two things: You get a Quest card (part of your winning condition) and you can also trigger the effect of your Quest once per turn! All Quests have different effects.

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    Next Stretch Goal: New KS Exclusive Incident Card.

    Backpack. This cards differs from the rest because you collect it at no cost and you can use its effects permanent. Playing the game you will see that the Incident cards can be used just once and you discard them but also each such card has a cost. That's why Backpack is Unique!

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  • Phobos
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    Re: Raid & Trade a new Post Apocalyptic game

    by Phobos » Thu Nov 13, 2014 7:31 pm

    Pow! and Backpack, a unique Incident card is now available!
    https://www.kickstarter.com/projects/ma ... -and-trade

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    Next goal: Metal Credit Discs. We will be able to make the molds for the Metal Credit Discs, 3 different designs. As soon we reach this goal, we will add this item to the Black Market and from there you can add them to your pledge. There are total 5 Credit Discs in the game. The value will be $4. Those who own 12 realms and have seen our gold coins, they know that the quality is top notch even if they are only plastic. Well with Credit Discs we can do more since we will make them Metal!

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    The credit discs are placed in the Outpost and can give you Favor Points. The number of those Points is marked on the disc: 4,3 and 2. One of the actions in the Outpost is to buy Credit Discs. When you do that, you increase your Favor Point and you are closer to victory... if you have chosen this winning condition!
  • Phobos
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    Re: Raid & Trade a new Post Apocalyptic game

    by Phobos » Sun Nov 16, 2014 7:41 pm

    Final Art!
    KS Link: https://www.kickstarter.com/projects/ma ... -and-trade

    THE HOUSES:
    To raid a Green House you need 6 Action Points, for a Yellow one you need 8 Action Points, and for a Red House you need 10 Action Points. When you raid a House, you draw a Raid card from the equivalent pile.

    The Raid cards award you with Resources. Some Raid cards require to roll the Raid die and see if your raid will be successful. Either you succeed or fail to raid, you always get Resources so the game is not random at all. The Raid die will only specify if you will get the most or less Resources from a House.

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    GLOBAL EVENTS:
    The starting player of each round draws 2 Global Events, chooses one and discard the other card. These cards affect all the players during this Round.

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    INCIDENTS:
    We have created a fair mechanism for those cards. Each Incident has cost in Resources. Example: To get Scavenger you must spend 1 Scrap Resource (orange icon). When you move from a tile to another tile you draw 1 Incident and place it face up on the new tile. It supposed that you search during the game. When you move to a new tile, is like to discover a new area, so you find stuff from Incidents. If you can pay the Resource cost, then you can get that Incident otherwise you let it face up so other players may want to collect it. Only 1 Incident is allowed in each Map Tile!

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    MAP TILES

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  • Phobos
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    Re: Raid & Trade a new Post Apocalyptic game

    by Phobos » Tue Nov 18, 2014 1:31 pm

    Recommend these pictures, and maybe we will get them to the front page of BGG:

    http://www.boardgamegeek.com/image/2309572/raid-trade

    http://www.boardgamegeek.com/image/2309569/raid-trade

    http://www.boardgamegeek.com/image/2309568/raid-trade

    http://www.boardgamegeek.com/image/2309567/raid-trade


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    Our Poll is still running on BGG. You are welcome to post your reasons under this poll

    Who would you like to have on your side in a post-apocalyptic world?
    http://www.boardgamegeek.com/thread/1264534/poll-which-person-would-you-have-your-side-post-ap
  • Phobos
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    Re: Raid & Trade a new Post Apocalyptic game

    by Phobos » Tue Nov 18, 2014 4:17 pm

    "Deadbeats! Run for your lives!"

    Link: https://www.kickstarter.com/projects/ma ... -and-trade


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    The first scenario of the game is now available. MISSION: Fix the Helicopter and escape the city before is destroyed.

    The Golden city is ruled by the Coalition. The Coalition built "Outposts" in radio active areas in order to use this power for their benefit. The survivors can get Credit discs from the Outposts, to grow in benevolence and finally get an audition with the Coalition to enter the Golden City. Now the Coalition decided to get rid off all those survivors by destroying the ruins!

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    At the beginning of the game you place the map tiles in a "T" formation and you add the last map tile (the one with the helipad) as the last tile on the row. In each round the map tiles will be destroyed one by one (except the first round) and you have to run fast and collect all the necessary Resources in order to fix the Helicopter. However, this task will be very difficult. You have to protect yourself from the other players and from the bombs that destroy the map tiles and at the same time you must find the appropriate Resources.

    The Helicopter requires a big amount of Resources and some AP points in order to be functional once again. When you escape the city, you can take along with you another survivor-player since the Helicopter can take up to 2 players. During the game, the players can help each other, make teams from the beginning in order to save their lives. If you play as a team, then each of you can gather less Resources and combine them at the end.

    What will happen if you reach the Helipad first and your parter is still behind? Where will you find the rest Resources you need? Will you join another player and betray your partner or will you go back and save him from the other players' attacks? In this scenario there is a possibility you all lose the game if you do not fix the Helicopter on time and the time here will be determined in few rounds!

    We will post soon the rules in details!

    Next Stretch Goal: DOUBLE SIDED MAP TILES!

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  • Phobos
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    Re: Raid & Trade a new Post Apocalyptic game

    by Phobos » Sat Nov 22, 2014 12:29 pm

    The Golden City offers new Stretch Goals & a prize!
    https://www.kickstarter.com/projects/ma ... f=kicktraq

    Our next 3 stretch goals are:
    1. Double Sided tiles and we need less than 3K to reach this one!

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    2. New Global Events. 2 new Events will be available!

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    3. New Character Cora! This Stretch Goal includes a variety of components. The special thing about Cora is the new Ability we created. We will reveal her ability and her components as soon we hit this goal.

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    FACEBOOK PRIZE

    We update our Facebook Page daily. Share our news and post them to other gaming communities. At the end of this campaign we will choose 1 person who will get 1 Copy of Raid & Trade along with all the Stretch Goals. Feel free to share these news with your friends and everyone you know and let's make this game bigger! Share and post our updates daily starting from today with the latest one, the Resource Pouch image!

    Our FB Page is: https://www.facebook.com/magecompany
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    Re: Raid & Trade a new Post Apocalyptic game

    by kreefax » Sun Nov 23, 2014 5:45 pm

    Looks like a cool game! Congratulations on getting funded!
    Gilles DeCruyenaere
    My Indiegogo campaign in support of my first novel: "I Dreamt of Trees"
    http://igg.me/at/i-dreamt-of-trees
    http://www.kreefax.com
  • Phobos
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    Re: Raid & Trade a new Post Apocalyptic game

    by Phobos » Mon Nov 24, 2014 9:27 am

    thanks!
  • Phobos
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    Re: Raid & Trade a new Post Apocalyptic game

    by Phobos » Mon Nov 24, 2014 4:23 pm

    Last days for Raid & Trade. Live to trade; raid to live!

    Last days for Raid & Trade on Kickstarter. MAGE Company brings you a fresh, fast, eye catching post apocalyptic game, set after the 3rd World War. Survivors are left to rot on the scorched earth while others that were lucky enough, or had money to bribe their way in, reside in the Golden City. Take the role of a mechanic, a trader, a bodyguard, a medic, or an electrician, and try to make your way to the top and become a citizen of the Golden City. 3 ways to win, many ways to lose if you don't Raid & Trade. Will you raid houses and become the bad guy? Trade with other players to get the resources you need and build items for skill points? Test your skills in combat against the odds? It is up to you, but remember... You're not alone in this race! Variable player powers, area movement, negotiation, dice rolling, trading, modular board are some of the game's mechanics: https://www.kickstarter.com/projects/magecompany/raid-and-trade

    You will find available reviews & videos on Kickstarter by:

    BOARD GAMING: The strong theme and intensity of competition comes through thanks to the great art and the constant motion of the game. Random game board/tile setup keeps the game different each time you play and the player boards with the dials (a la King of Tokyo) is a nice touch that’s just cool.

    BOARD GAME QUEST: Raid and Trade ended up being a fairly unique game that boasts a lot of player interaction. Between the resources, the trading and the crafting, I almost felt like I was playing in a post-apocalyptic version of The Settlers of Catan where not everyone is nice anymore.

    THEOLOGY OF GAMES: We've given you a taste of the game play here, but as with any sandbox game the replay value is very high, and the strategic possibilities are also very high

    Dice Tower, Undead Viking and more.

    Why back Raid & Trade now: We have creates pledge levels with fair discounts for everyone plus there are exclusive stretch goals that have been unlocked and will be available only for our backers. For additional information check the KS page: https://www.kickstarter.com/projects/magecompany/raid-and-trade

    Facebook Contest: https://www.facebook.com/magecompany

    We update our Facebook Page daily. Share our news and post them to other gaming communities. At the end of this campaign we will choose 1 person who will get 1 Copy of Raid & Trade along with all the Stretch Goals. Feel free to share these news with your friends and everyone you know and let's make this game bigger! Share and post our updates daily starting with the latest one! Under each update there is a "share" button. You can share these updates on your wall or other groups: https://www.facebook.com/magecompany

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